ZoomiesSign in

Quick win

Quick 5–10 min

You need five quiet minutes. They need a job. Sorted.

Find yours in 10 seconds

The Later Permission

On hard-day arrivals: 'You don't have to tell me right now. I'm here when you're ready.' Once. Then done.

Ages 6–101 minHousehold items

The 30-Second Hold

When they arrive: 30 seconds of holding. No talking, no patting, no releasing early.

Ages 5–91 minHousehold items

The Energy Check

'What's your energy level this morning? 1 is dragging, 5 is bouncing.' Three seconds. No judgment.

Ages 4–121 minHousehold items

The You're Home

Say exactly these words every day when they walk in: 'You're home. Nothing is required.'

Ages 5–101 minHousehold items

The Shoulder Shake

Shake out both shoulders five times, then both hands. Together, no explanation needed.

Ages 5–91 minHousehold items

The Three Jumps

Jump three times before doing anything else. That's the physical signal that school is over.

Ages 5–91 minHousehold items

The Big Drink

A full glass of water at the door. Drink it before shoes are even off.

Ages 5–101 minHousehold items

The Later Permission

On hard days: 'You don't have to tell me what happened right now. I'm here whenever you're ready.' Then completely let it go.

Ages 6–101 minHousehold items

The Order Choice

The child picks which homework to start and in what order. The work doesn't change, but who controls the entry point does.

Ages 7–101–2 minHousehold items

The 10-Second Door Pause

Count to 10 at the door before it opens. Forgotten things get remembered.

Ages 3–101–2 minHousehold items

The One Good Thing

Before we leave: everyone names one thing they're actually looking forward to today.

Ages 4–121–2 minHousehold items

The 10-Second Door Pause

Count to 10 together at the door before opening it. Forgotten items surface in those 10 seconds.

Ages 3–101–2 minHousehold items

The Exit Hug

One hug before shoes go on. Every morning, without exception.

Ages 2–91–2 minHousehold items

Ten Jumping Jacks

Ten jumping jacks in the kitchen before breakfast. Parent included. Non-negotiable.

Ages 3–121–2 minHousehold items

The First Good Thing

"What's the first nice thing happening today?". Before any instruction, before everything.

Ages 3–101–2 minHousehold items

The Coin Flip

A coin decides who goes first. No argument possible, no one to blame.

Ages 3–101–2 minHousehold items

The Freeze

Everyone freeze. Don't move. I'm counting to 10.

Ages 3–101–2 minHousehold items

The Separate Countdown

Each child to their own space. Parent counts to 60 out loud. They come back at 60.

Ages 3–91–2 minHousehold items

The One Word

One question only: 'Give me one word for today.' Accept whatever comes. No follow-up.

Ages 6–101–3 minHousehold items

The Shoe Spot

One dedicated spot near the door. Shoes only ever live here.

Ages 2–101–3 min

The Tomorrow Gift

"What's the one nice thing you want to do tomorrow?" One answer. Done.

Ages 3–91–3 minHousehold items

The First Good Thing

"What's the first nice thing happening today?", and the brain has a reason to get up.

Ages 3–101–3 minHousehold items

The Countdown Challenge

I'm counting to 30. See if you can be completely dressed before I finish.

Ages 3–81–3 minHousehold items

The Countdown to Vertical

Count down from 10. At zero, the only ask is sitting up.

Ages 3–91–3 minHousehold items

Also stuck? Try these